面向青春期亲子沟通的游戏设计研究
主题索引
文章目录
- 01第一章绪论
- 02第一节研究缘起
- 03第二节研究价值
- 04第三节概念界定
- 05第四节研究计划与研究方法
- 06第二章文献综述
- 07第一节亲子关系研究
- 08第二节儿童发展研究
- 09第三节游戏治疗研究
- 10第四节游戏设计理论
- 11第三章青春期亲子沟通的模式与困境
- 12第一节研究方法——扎根研究
- 13第二节编码原则
- 14第三节编码结果与分析
- 15第四章面向青少年亲子沟通的游戏设计
- 16第一节亲子游戏的发展过程
- 17第二节以沟通为目的的游戏特征
- 18第三节青春期亲子游戏的游戏设计范式
- 19第四节利用游戏设计范式设计的游戏示例
- 20第五章实验及分析
- 21第一节实验设计
- 22第二节实验对象
- 23第三节实验结果
- 24第四节分析及讨论
- 25第六章研究结论与展望
- 26第二节研究意义
- 27第一章绪论。本章说明解决青春期亲子沟通困境的必要性以及游
- 28第二章文献综述。作为交叉学科研究, 本研究的文献综述主要
- 29第三章青春期亲子沟通模式与困境。 本章在过往研究的基础上
- 30第四章面向青春期亲子沟通的游戏设计。本章在上一章总结
- 31第五章实验与分析。 本章对设计模型的有效性进行检验, 采取
- 32第六章研究结论与展望。 本章对整体研究进行回顾与总结, 陈
- 33(1)扎根研究
- 34(2)对照试验法
- 35(3)观察法
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