硕士论文2024
A Game Called Paako: The challenge of an autobiographical video game
Inthe2020s, metafictional videogames, ormetagames, arenolongernewto themassaudience. FromclassicslikeTheStanleyParable(2013)andUndertale (2015)tonewoneslikeThereIsNoGame: WrongDimension(2020)andInscryption (2021), indiedevelopershavepopularizedthisgenreofgames-about-games. But still, fewofthemaregamesaboutthemselves, andnearlynoneofthemis documentingtheircreationprocess. AGameCalledPaako, myinteractivemedia master’sthesis, posesachallengetodesignareasonablyrecursivemetagameby tellingthestoryofitsowncreationprocessfromthetoptotheend, thereforefilling thegapinthecurrentdiscourseandthestateoftheart. v ChapterOne:Introduction
#电子游戏#游戏研究